Input modes

You won’t normally need this. Asking with F6 handles it for you: the keyboard goes to the text box, and a click on empty screen still reaches the game, so you can aim at a highlighted word or swing a sword.

For testing, though, there’s a debug panel on F8 with a switch at the top centre:

ModeThe game getsBackseat gets
PassthroughEverythingNothing — it just watches
Hybrid (default)Everything outside Backseat’s buttonsClicks on its own buttons
Full controlNothingEverything, and a free cursor

Switching is instant. F8 closes the panel in any mode, and everything goes straight back to the game.

The one rule that matters

The game can never be left without its input. If Backseat crashes, the game gets everything back on its own, cursor included. If you ever see the opposite — a game that stopped reacting after Backseat died — that’s the bug we most want to hear about. Send feedback.

What Backseat can’t take

Controller input, and keyboard input in some older games that read it a different way. Those keep reaching the game even in full control.